WebbMost people draw things using SDL_Rect for positioning, such as: SDL_Rect renderQuad = { x, y, mWidth, mHeight }; SDL_RenderCopy (renderer, mTexture, clip, &renderQuad); This works fine still, but if you try to implement your own camera system with scaling, then this doesn't really allow for smooth subpixel movement. WebbBattle City / Tank 1990 in C++ and SDL2. Contribute to krystiankaluzny/Tanks development by creating an account on GitHub.
SDL2 Bounding Box Collision Detection - Gigi Labs
Webb7 nov. 2024 · Intersection/collision of two rectangles in SDL2. There is the obvious SDL_IntersectRect (rect1, rect2, result), but this isn't working as intended. If I have a rect … WebbSDL Audio Device IDs. A successful call to SDL_OpenAudio() is always device id 1, and legacy SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls always returns devices >= 2 on success. The legacy calls are good both for backwards compatibility and when you don't care about multiple, specific, or capture devices. how to move background in css
IntersectRect 関数 (winuser.h) - Win32 apps Microsoft Learn
WebbHi, I seem to have a problem that setting a clipping rectangle on software renderer is corrupting something and causing a crash. 1. My code works without the clipping. 2. I get various crashes if I call SDL_SetClipRect, including a diagnostic detecting a corrupted checksum on free(). The crash *usually* occurs inside my garbage collector. Webb* * \sa SDL_HasIntersection */ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result); /** * Calculate the union of two rectangles. * * \param A an SDL_Rect structure representing the first rectangle * \param B an SDL_Rect structure ... Webb21 maj 2015 · SDL_RenderSetLogicalSize (renderer, width*2, height*2); //tell the renderer to work internally with this size, it will be scaled back when displayed on your screen You can find some explanation about the functions here or on the API page here and here. Now you can use your window as if it was twice bigger but it still outputs at the same size. how to move baby grand piano